Discussions
Please help a C++ SDK beginner
7 months ago by John Horton
The SDK tutorial starts with:
"Direct integration of the SDKs into game clients is strictly not recommended due to potential security risks and exposure of your secret. Including server API tokens/keys within the games can lead to major risks if discovered by others, since they could make unauthorized calls on the server."
So where does this C++ code go:
using namespace enjin::platform::sdk;
using namespace std;
unique_ptr client = PlatformClient::Builder()
.SetBaseAddress("https://")
.Build();
If not in the game client exe?
Thanks.